Programming by Objects
0
2018-2019
02005253
Computation
Portuguese
Face-to-face
6.0
Elective
2nd Cycle Studies - Mestrado
Recommended Prerequisites
The pre-requisites of this course are those corresponding to the application for the MSc course CMM.
Teaching Methods
The teaching methods of lectures aim at the global learning of the discipline.
The lectures are supported in the literature and presentations, with the support of media. There is an opportunity to discuss the concepts and more difficult issues. Occasionally students are invited to attend lectures by visiting specialists. The computer project is accompanied by the teacher of the course (tutorial lessons = 22.5 hours).
Learning Outcomes
Dublin descriptors
1. Knowledge and ability to understand
1.1. Understanding and using concepts of the theoretical foundations for bridge structures
1.2. Understand the structure of discipline and connection with others
1.3. Ability to synthesize information
2. Application of Knowledge and Understanding
2.1. Apply knowledge to solve problems in new situations
3. Realization of judgment / decision making
3.1. To interpret data, support and argue orally and in writing of certain decisions
4. Communication
4.1. Understand and know how to use sources of information. Ability to use research and literature
4.2. Learn adequately convey the knowledge, even for non-specialist audiences
5. Self-learning skills
5.1. ability to learn independently throughout their lives.
Work Placement(s)
NoSyllabus
Programming with objects, metamorphism and components
Use of graphics and programming VCL
Memory management and domain swaps with Objects
Techniques for creating BIG ARRAYS.
Assessment Methods
Continuous
Exam: 30.0%
Project: 70.0%
Bibliography
A bibliografia será definida pelo responsável da unidade curricular.