Computational Creativity for Design

Year
1
Academic year
2022-2023
Code
02042496
Subject Area
Computer Science
Language of Instruction
Portuguese
Other Languages of Instruction
English
Mode of Delivery
Face-to-face
Duration
SEMESTRIAL
ECTS Credits
6.0
Type
Elective
Level
2nd Cycle Studies - Mestrado

Recommended Prerequisites

Artificial Inteligence, Programming.

Teaching Methods

Seminar classes for exposure and discussion of computational creativity topics.

Practical laboratory classes for the presentation of tutorials on specific techniques and tools for building computational creativity systems and consequent experimentation in various fields (eg, in Design, Art and Image, Music and Sound, Poetry and Text).

Learning Outcomes

The student will develop an understanding of the fundamental concepts of computational creativity and its multidisciplinary framework. The student should know and understand the main models and techniques that support current research in computational creativity, namely those inherited from Artificial Intelligence. The student should understand techniques for developing computational creativity systems in some application domains relevant to Design, such as Art and Image, Music and Sound, Poetry and Text in general.

Work Placement(s)

No

Syllabus

1. Theories and models of creativity

2. Formal characterization of Creativity

3. Theories and models of computational creativity

4. Computational creativity assessment: metrics and models

5. Current research topics on computational creativity (e.g., concept creation, co-creativity and social aspects)

6. Computational techniques (e.g., evolutionary algorithms, neural networks, constraint programming).

7. Applications (e.g., in Design, Art and Image, Music and Sound, Poetry and Text).

Head Lecturer(s)

Pedro José Mendes Martins

Assessment Methods

Assessment
Research work: 25.0%
Project: 75.0%

Bibliography

● Boden, M. (1990/2004). The Creative Mind: Myths and Mechanisms. Second edition. Routledge.

● Sternberg, Robert J., ed. (1999). Handbook of creativity. Cambridge University Press.

● Veale, T. and Cardoso, F. A., editors, (2019). Computational Creativity: The Philosophy and Engineering of Autonomously Creative Systems, Springer.

● Turner, M. (2014). The origin of ideas: Blending, creativity, and the human spark. Oxford University Press.

● Koestler, A. (1964). The Act of Creation. New York:Macmillan.