Virtual Worlds and Architectures
2
2018-2019
02033110
Architecture and City Planning
Portuguese
Face-to-face
SEMESTRIAL
6.0
Elective
2nd Cycle Studies - Mestrado
Recommended Prerequisites
Previous attendance to the 3D Modeling subject.
Teaching Methods
During the semester the themes will be introduced, and 2 modeling and visualization exercises will be proposed.
Exercices of conceptualization and manipulation of complex relations between elements, in study and modeling projects. Assessment of practical assignments valuing creativity, development of innovative ways of answering the proposed challenges and the formal coherence of results. Conceptualizing in the presentation of assignments will also be valued.
Learning Outcomes
Drawing from architectural practices, while operating in virtual spaces, Virtual Worlds and Architectures aims to explore the potential of new modeling instruments, to build models that enable a better understanding of complex realities, and the plastic exploration of space as virtual habitat.
Students will learn analitical and modeling competencies, to create virtual wrolds, enabling the study and the fruition of immersive audiovisual structures, and their exploration to enable comunication and online participation.
Work Placement(s)
NoSyllabus
Visual languages in the 20th century
Creative exploration of information versus rigor
3D in Information Visualizatio
Virtual Worlds and their exploration as expressive and participation media
Architecture in virtual worlds
The role of modeling and simulation in Architecture
Head Lecturer(s)
Pedro Filipe Martins Carvalho
Assessment Methods
Assessment
Project: 100.0%
Bibliography
Edward R. Tufte (1990). Envisioning Information. Graphics Press
Leland Wilkinson (2005). The Grammar of Graphics, Springer.
Gregory M. Nielson, Hans Hagen and Heinrich Müller (1997). Scientific Visualization: Overviews, Methodologies, and Techniques. IEEE Computer Society.
Spence, Robert (2007). Information Visualization: Design for Interaction (2nd Edition), Prentice Hall
Lewi, Paul J. (2006). Speaking of Graphics
Benedikt, Michael (1992). Cyberspace: first steps
Bartle, Richard (2004). Designing Virtual Worlds
Murray, Janet H (1998). Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Colletti, Marjan (2013). Digital Poetics: An Open Theory of Design-Research in Architecture.