Audio-visuals and media production
2nd Cycle Studies - Mestrado
Theoretical classes used for the presentation of specific concepts and techniques in sound design.
Practical lab classes will be used for training the application of sound design and audio techniques in a concrete interactive media or intervention project.
The student will gain an understanding of the concepts and techniques involved in sound design for interactive media and installation environments. The student will understand the dynamics and properties of diverse acustic contexts, their communicative potential and limitations of the acustic ecology of diverse media contexts, and the form how sound design can be used to transform perception of space, place and interactive media. There is the added goal of offering basic knowledge of audio equipment and software for recording, editing and audio control.
1. Introduction to key concepts in Sound Design
2. The study of natural and humanized soundscapes
3. The role of sound in modifying perception, experiential and communicative functions
4. Soundscape analysis techniques and the notion of acustic ecology
5. The problems of sound design as intervention and its relation to other modalities
6. Guidelines and sound design patterns in interactive media
7. The practice of audio elements creation in soundscape composition
8. Tools and techniques.
Fernando Amílcar Bandeira Cardoso
Schafer, Murray (1977). The Soundscape: our sonic environment and the tunning of the world
Truax, Barry (2000). Acoustic Communication
David Sonnenschein (2002). Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema
Murch, Walter (2001). In the blink of an eye
Alves, Valter (2013), Pattern Language for Sound Design in Games, www.soundingames.com
Selected papers on Sound Design.