Sound Design

Year
1
Academic year
2019-2020
Code
02033033
Subject Area
Audio-visuals and media production
Language of Instruction
Portuguese
Other Languages of Instruction
English
Mode of Delivery
Face-to-face
Duration
SEMESTRIAL
ECTS Credits
6.0
Type
Elective
Level
2nd Cycle Studies - Mestrado

Recommended Prerequisites

Not applicable.

Teaching Methods

Theoretical classes used for the presentation of specific concepts and techniques in sound design.

Practical lab classes will be used for training the application of sound design and audio techniques in a concrete interactive media or intervention project.

Learning Outcomes

The student will gain an understanding of the concepts and techniques involved in sound design for interactive media and installation environments. The student will understand the dynamics and properties of diverse acustic contexts, their communicative potential and limitations of the acustic ecology of diverse media contexts, and the form how sound design can be used to transform perception of space, place and interactive media. There is the added goal of offering basic knowledge of audio equipment and software for recording, editing and audio control.

Work Placement(s)

No

Syllabus

1. Introduction to key concepts in Sound Design

2. The study of natural and humanized soundscapes

3. The role of sound in modifying perception, experiential and communicative functions

4. Soundscape analysis techniques and the notion of acustic ecology

5. The problems of sound design as intervention and its relation to other modalities

6. Guidelines and sound design patterns in interactive media

7. The practice of audio elements creation in soundscape composition

8. Tools and techniques.

Head Lecturer(s)

Fernando Amílcar Bandeira Cardoso

Assessment Methods

Assessment
Exam: 50.0%
Project: 50.0%

Bibliography

Schafer, Murray (1977). The Soundscape: our sonic environment and the tunning of the world

Truax, Barry (2000). Acoustic Communication

David Sonnenschein (2002). Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema

Murch, Walter (2001). In the blink of an eye

Alves, Valter (2013), Pattern Language for Sound Design in Games, www.soundingames.com

Selected papers on Sound Design.