Art and Multimedia
0
2024-2025
01012660
Área Científica do Menor
Portuguese
English
Face-to-face
SEMESTRIAL
6.0
Elective
1st Cycle Studies
Recommended Prerequisites
Not applicable.
Teaching Methods
Oral presentations, lectures, analysis of multimedia works, online research, discussions, group work and blog writing.
Learning Outcomes
At the end of the semester, students should be able to:
a) describe the historical process of integration of arts and media (19th and 20th centuries);
b) describe the interdisciplinary and intermedia nature of several contemporary artistic practices (particularly in the performing and digital arts);
c) describe modes of retroaction between technology and art;
d) understand multimedia processes in contemporary art as an extension of multimediation in digital culture.
Work Placement(s)
NoSyllabus
This course describes the relationship between processes of integration of the arts and processes of integration of media. The observation of contemporary intermedia and multimedia art practices is preceded by a reflection on the specificity of the regime of representation in the arts and the inscriptional regime of nineteenth- and twentieth-century technological media. The symbolic grid of representation in traditional arts (literature, painting, sculpture, architecture, music, theatre, dance) is contrasted with the automatic inscription characteristic of photographic, phonographic, filmic, videographic, and cybernetic representation. We will also reflect on how technical reproduction feeds back onto artistic practices and forms. The digital reproducibility of new media, which depends on computer processing, has originated a new kind of database aesthetics that favours a convergent recombination of art forms and technological media.
Assessment Methods
Assessment
Mini Tests: 30.0%
Participation in classes: 30.0%
Frequency: 40.0%
Bibliography
Maduro, D. C., ed. (2017). Digital Media and Textuality: From Creation to Archiving. Bielefeld: transcript Verlag.
Marques, D. & Gago, A., orgs. (2020). Investigação-Experimentação-Criação: em Arte-Ciência-Tecnologia. Porto: Universidade Fernando Pessoa.
Murray J.H. (2018) "Research into Interactive Digital Narrative: A Kaleidoscopic View". In: Rouse R., Koenitz H., Haahr M. (eds) Interactive Storytelling. Cham: Springer. https://doi.org/10.1007/978-3-030-04028-4_1
Portela, M. (2021). "Writing Flows for an Uncertain World: Jean-Pierre Balpe’s Generative Narratives". Arnaut, A.P. e Peixinho, A.T., eds. As Palavras Visíveis. Coimbra: Centro de Literatura Portuguesa/ MinervaCoimbra, 151-172.
Ryan, M.L. (2006). “Narrative, Media, and Modes”, in Avatars of Story. Minneapolis: University of Minnesota Press, 3-30.
Simanowski, R. (2018). The Death Algorithm and Other Digital Dilemmas. Cambridge, MA: The MIT Press.
Tabbi, J., ed. (2020). Post-Digital. London: Bloomsbury. 2 volumes.