Cinema and Other Arts
1
2017-2018
02355044
Arts
Portuguese
Face-to-face
10.0
Elective
2nd Cycle Studies - Mestrado
Recommended Prerequisites
None specific knowledge. Minimum proficiency in the English and French languages is recommended.
Teaching Methods
Seminars focus on the discussion of readings and films viewing and analysis of relevant for discussion films in accordance to the objectives of the course.
Learning Outcomes
1) Reflecting on the relationship of cinema as an art with other arts (like painting) or with particular forms of cinematic art (like music video).
2) Analyzing ( theoretically and analytically) the specific aesthetic issues raised by this relationship taking into account films stylistic diversity - for example, the relationship between music and the moving image in music videos.
Work Placement(s)
NoSyllabus
1. The Cinematic Art
1.1.Artistic form/artistic milieu and the the Delimitation of Arts issue.
1.2. Essentialism and Specificity
1.3. The concept of Open Kinematic
1.4. Artistic forms of Moving Images
2. Music Video
2.1. Music + Images
2.2. Reused Footage
2.3. Long shots
2.4. Non-Musiciais sounds
2.5. Abstract Figures
2.6. Directors and Works.
Head Lecturer(s)
Fausto Cruchinho Dias Pereira
Assessment Methods
Assessment
Participation: 25.0%
Presentation in one of the sessions : 25.0%
Individual essay: 50.0%
Bibliography
CARROLL, Noël. The Philosophy of Motion Pictures. Oxford: Blackwell, 2008.
DIAS BRANCO, Sérgio. “O Conceito Aberto de Cinemático”. Cinema e Filosofia: Compêndio, coord. João Mário Grilo, pp. 351-63. Lisboa: Edições Colibri, 2014.
______. “Melodies of the Visible: Diversity in Music Video”. Dissertação de Mestrado, Universidade de Kent, 2005.
______. “Music Videos and Reused Footage”. Scope: An Online Journal of Film & TV Studies, n.º 15, “Cultural Borrowings: Appropriation, Reworking, Transformation”, ed. Iain Robert Smith (2009), pp. 111-21. http://www.scope.nottingham.ac.uk/cultborr/chapter.php?id=10.
GAUT, Berys. A Philosophy of Cinematic Art. Cambridge: Cambridge University Press, 2010.
SMUTS, Aaron. “Are Video Games Art?” Contemporary Aesthetics, vol. 3 (2005). http://www.contemp aesthetics.org/newvolume/pages/article.php?articleID=299.