Modeling and Animation
1
2014-2015
02010101
Computer Science
Portuguese
Face-to-face
SEMESTRIAL
6.0
Compulsory
2nd Cycle Studies - Mestrado
Recommended Prerequisites
Image and video editing.
Teaching Methods
During the semester the themes, tools and techniques will be introduced, and 3 exercices will be proposed.
The accompaniment and discussion of the project and the 3 works delivered will be the main elements of evaluation.
Learning Outcomes
In Modelling and Animation we will develop the capability to conceptualize virtual representations of objects, characters and environments and scene composition with the objective of producing models and digital movie sequences.
Work Placement(s)
NoSyllabus
- Basic tools and concepts
- Point, line and polygon. Selection
- NURBS, functions, deformers
- Camera, light, materials
- Modeling techniques
- Timeline, keyframe, f-curve
- Animation techniques
- Particles
- Rigging
- Dynamics, colision, cloth, hair
- Motion graphics.
Head Lecturer(s)
Mauro Costa Couceiro
Assessment Methods
Assessment
Project:100 : 100.0%
Bibliography
-Beane,Andy;3D Animation Essentials,John Wiley & Sons,Indianapolis.
-Chopine,Ami;3D Art Essentials:The Fundamentals of 3D Modeling,Texturing,and Animation,Focal Press.
-Vaughan,William;Digital Modeling,New Riders,Berkeley.
-Diversos livros referentes ao software utilizado