Modeling and Animation

Year
1
Academic year
2014-2015
Code
02010101
Subject Area
Computer Science
Language of Instruction
Portuguese
Mode of Delivery
Face-to-face
Duration
SEMESTRIAL
ECTS Credits
6.0
Type
Compulsory
Level
2nd Cycle Studies - Mestrado

Recommended Prerequisites

Image and video editing.

Teaching Methods

During the semester the themes, tools and techniques will be introduced, and 3 exercices will be proposed.
The accompaniment and discussion of the project and the 3 works delivered will be the main elements of evaluation.

Learning Outcomes

In Modelling and Animation we will develop the capability to conceptualize virtual representations of objects, characters and environments and scene composition with the objective of producing models and digital movie sequences.

Work Placement(s)

No

Syllabus

- Basic tools and concepts
- Point, line and polygon. Selection
- NURBS, functions, deformers
- Camera, light, materials
- Modeling techniques
- Timeline, keyframe, f-curve
- Animation techniques
- Particles
- Rigging
- Dynamics, colision, cloth, hair
- Motion graphics.

Head Lecturer(s)

Mauro Costa Couceiro

Assessment Methods

Assessment
Project:100 : 100.0%

Bibliography

-Beane,Andy;3D Animation Essentials,John Wiley & Sons,Indianapolis.
-Chopine,Ami;3D Art Essentials:The Fundamentals of 3D Modeling,Texturing,and Animation,Focal Press.
-Vaughan,William;Digital Modeling,New Riders,Berkeley.
-Diversos livros referentes ao software utilizado