Web-Based Virtual Reality Environments

General Objectives of the Course

Describe the first developments of VR and the various applications of VR throughout its history; Introduce and explain the concepts of Virtual Reality, Mixed Reality and Augmented Reality through concrete examples; Provide technical knowledge for the development of a web-based Virtual Reality project.

Admission Requirements

Secondary Education concluded.

Candidates should check the admission requirements available on this site, in addition to the information provided here.

Mode of Study

E-Learning

Teaching / Evaluation language(s)

English

Examination Regulations, Assessment and Grading

Cursos NCG - classificação final na escala "Aprovado", "Aprovado com Bom", "Aprovado com Bom com Distinção" e "Aprovado com Muito Bom.

Learning Objectives and Intended Skills

Know the history of Virtual Reality: key moments and developments; Be able to explain and distinguish the concepts of Virtual Reality, Augmented Reality and Mixed Reality; Be able to implement a VR environment in A-Frame.

Qualification Requirements and Regulations

Regulation n. 339/2012, published in Diário da República n. 152, 2.nd series, of August 7th (“Regulamento de Criação e Funcionamento de Cursos não Conferentes de Grau na Universidade de Coimbra”).

Study Programme

Web-Based Virtual Reality Environments

Academic year
2020-2021

Course Type
Non Degree Course

Qualification Awarded: Diploma/Certificate

Duration: 1 Semester(s)

ECTS Credits: 3.0


Applications

Call for Applications